GPU Graphics Architect

Orlando, FL, USA | AMD

  • Industry:
    Computer Hardware / Consumer Electronics
  • Position Type:
    Full-Time
  • Functions:
    IT / Information Technology
  • Experience:
    5-7 years
Job Description:
91 people have viewed this job

Responsibilities


•           Architect, model and analyze hardware and software codesigned features for new graphics technologies


•           Identify emerging ray tracing algorithms and technology to guide GPU designs.


•           Analyze graphics algorithms to identify performance limiters in hardware and software on both silicon hardware and pre-silicon GPUs


•           Work with software and architecture implementation teams to identify issues and improve performance


What we would like to see


•           Masters, PhD or 5 years industry experience in relevant field (CS, EE, CE)


•           Experience in ray-tracing hardware acceleration and software algorithm implementations


•           Strong processor architecture and GPU graphics programming knowledge


•           Knowledge in GPU general-purpose computing is preferred


•           Strong analytical thinking and problem solving skills, excellent attention to detail, and good coding skills are required


•           Must be proficient in English verbal and written communication skills


•           Must have good teamwork and interpersonal skills