GPU Graphics Architect

Orlando, FL, USA | AMD

  • Industry:
    Computer Hardware / Consumer Electronics
  • Position Type:
  • Functions:
    IT / Information Technology
  • Experience:
    5-7 years
Job Description:
105 people have viewed this job


•           Architect, model and analyze hardware and software codesigned features for new graphics technologies

•           Identify emerging ray tracing algorithms and technology to guide GPU designs.

•           Analyze graphics algorithms to identify performance limiters in hardware and software on both silicon hardware and pre-silicon GPUs

•           Work with software and architecture implementation teams to identify issues and improve performance

What we would like to see

•           Masters, PhD or 5 years industry experience in relevant field (CS, EE, CE)

•           Experience in ray-tracing hardware acceleration and software algorithm implementations

•           Strong processor architecture and GPU graphics programming knowledge

•           Knowledge in GPU general-purpose computing is preferred

•           Strong analytical thinking and problem solving skills, excellent attention to detail, and good coding skills are required

•           Must be proficient in English verbal and written communication skills

•           Must have good teamwork and interpersonal skills